![]() ![]() However, living up to the title, there is a stronger sense of togetherness to be found here than I’d previously seen whilst the first two games saw you separated from the get-go, you’ll spend the first third of We Were Here Together working together closely and in the same locale. If you’ve got any experience with the previous two games, you’ll feel right at home with We Were Here Together. Fortunately, you’re both armed with radios that allow you to speak to each other, though with only one player able to speak at a time (because that’s how radios work) you need to be patient and communicate efficiently. However, for the most part they have to work from two completely separate locations and either provide each other with information or perform actions in tandem in order to unravel each enigma, with a big emphasis placed on co-operative communication. ![]() If you’re unfamiliar with the gameplay of the series, We Were Here Together sees two players work together to solve puzzles in online co-op action. The castle itself brings with it more of a backstory of its own too, with both players seeing different plot threads play out as the bigger picture of your calling to help is unveiled. Of course, following up on that call will see you working your way to the castle eventually (it wouldn’t be We Were Here without a castle, right?) but there’s an emphasis placed around your incentive for actually being out in the freezing cold exploring this time around. We Were Here Together doesn’t drop players right in the deep end in the midst of Castle Rock like the previous two games, but actually builds up a narrative based around two explorers responding to a radio call for help. ![]()
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